Sleepy Sentry was originally founded in the spring of 2016 by Eero Itkonen, Johanna Kyrki, and Miska Isotalo. The trio had previously worked on some non-commercial game projects together, and decided to give game development a proper shot.
In the summer of 2016, Sleepy Sentry took part in Startup Journey 2016, an accelerator program ran by Boost Turku. During the three-month program they created the first demo build of Stirring Abyss, a strategy / storytelling PC game inspired by the cosmic horror of H.P. Lovecraft. The game was later picked up by Slitherine, and published in late 2020, earning positive reviews and selling over 25,000 copies.
As a small, independent game studio, Sleepy Sentry focuses on creating an engaging and fun gameplay experience for all players. Whether it’s through crafting an atmospheric storytelling experience as with Stirring Abyss, or through deep and interactive build mechanics like in the upcoming Gunbot Diplomacy.